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Supreme Commander Downloads > Forged Alliance X-Pack > Modifications > Huge Mods:
Experimentals Wars (1.0)
Filename: 24lastasdrumod.zip


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7.8 MB
1.0
asdrubaelvect
http://forums.gaspowered.co...
1084
11-18-2008
Supreme commander FORGED ALLIANCE
Forged Alliance X-Pack > Modifications > Huge Mods


Average User Rating: 8.6
Number of Votes: 5
Related Files:
Latest 5 Forged Alliance X-Pack > Modifications > Huge Mods:
- BrewLAN (0.4.3)
- Orbital Wars (1.01)
- Experimental Wars V2.0 (V2.0)
- Orbital Wars v1.00 (V1.00)
- BrewLAN (0.2.8 beta)

5 Other Files by asdrubaelvect:
- Experimental wars (2.8.1)
- Orbital Wars (1.01)
- Experimental Wars V2.0 (V2.0)
- Orbital Wars v1.00 (V1.00)
- Invisible Wars (0.1)

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Experimentals Wars (1.0) - File Description  


Description:
This mod will contain one experimental spaceships by tech for each race and some others units.

On this mod ALL spaceships are AIR units, on tech 2 you will have Anti Spaceships Defence to destroy them, but the Spaceships defences are disable to firing the lights Air units ( fighters ). All anti air defenses can attack the spaceship but the anti spaceships defenses can only attack the spaceships



Experimentals Wars (1.0) - Screenshots  
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Experimentals Wars (1.0) - File Download Options  

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Download from Worldwide Mirror by FileFront Download Experimentals Wars!



Experimentals Wars (1.0) - Readme  
Readme File:
Just unzip on forged alliance mods folder


Experimentals Wars (1.0) - User Comments  
The following comments are owned by the user that posted them. SupComFiles is not responsible for their content.

Total comments: 7 | Last comment: 03-10-2010 at 07:28

 #1 - 11-18-2008 at 09:37
The_Farseer
From: (Kent WA)
Joined: August 28th, 2007
Posts: 1258
Very nice! Models and skins are great.

 #2 - mmmmm - 11-18-2008 at 11:47
timpie
From: (oostende)
Joined: January 27th, 2004
Posts: 57
hey mate i hef instal the mod en i hef the anti spaceship cannons bud i hef 1 space ship in uef en thats it en its a other ship than op the pictures here ? whats wrong

 #3 - :D!!! - 11-20-2008 at 14:45
gunfun
From: (airzona chandler)
Joined: June 10th, 2006
Posts: 5
AWSOME job man! this would be wonderfull to have on a astroid map( you know the ones that are islands with still black water) with no navel units, however my suggestion is to give the tech2 ship the ability to carry units.
Other than that i have nothing to say but praises, keep up the good work.

 #4 - Thanks all :) the 1.5 realese is on WIP :) - 11-21-2008 at 09:56
asdrubaelvect
From:
Joined: March 14th, 2008
Posts: 68
You can watch 2 experimentals wars' 1.5 here :

http://www.vimeo.com/2304975
http://www.vimeo.com/2306771

 #5 - release 1.6 avalaible :) - 11-29-2008 at 04:09
asdrubaelvect
From:
Joined: March 14th, 2008
Posts: 68
Now the 1.6 release is avalaible smile

 #6 - adjustment - 01-19-2009 at 16:48
Bigbill555
Joined: January 19th, 2009
Posts: 2
can you make this mod for the xbox 360 version send reply to kodybeaver@hotmail.com

 #7 - 03-10-2010 at 07:28
ChrisMartin
From: (Stamford NY)
Joined: February 6th, 2009
Posts: 140
that probably will never happen. me and the Chris Jones Gaming team have been asked that question before for getting the Ultimate Universe mod for star trek legacy on xbox 360. there would be too much money involved to get it up there.


aside from that, nice mod! 9.5/10



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