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Supreme Commander Downloads > Forged Alliance X-Pack > Maps > 2-4 Players:
ForestPlanet FA (V2b)
Filename: forestplanetfav2bfinal.zip


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1.27 MB
V2b
Paceydre
http://forums.gaspowered.co...
1581
11-15-2009
Forged Alliance
Forged Alliance X-Pack > Maps > 2-4 Players


Average User Rating: 9.7
Number of Votes: 35
Related Files:
Latest 5 Forged Alliance X-Pack > Maps > 2-4 Players:
- Survival 1.0 (1.0)
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2 Other Files by Paceydre:
- WinterPlanet FA (1)
- ForestPlanet FA V2a BETA (V1 Beta)


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ForestPlanet FA (V2b) - File Description  


Description:
The evacuation of the UEF Prime Worlds did not go smoothly. Thousands of civilians were forced into refugee camps that could barely sustain them, like the one on Mersela. The inhabitants of this camp were barely surviving the harsh weather and brutal rationing when an Order scout found them. Now, the Coalition and the Order are dueling over their fate.



ForestPlanet FA (V2b) - Screenshots  
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ForestPlanet FA (V2b) - File Download Options  

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ForestPlanet FA (V2b) - Readme  
Readme File:
ForestPlanet FA V2b
Released: 15 November 2009
5x10 - 4 player - FA AI - Reclaimables

This is the update to my existing 5x10 version from 2008.

- Redone a lot of decals
- Redone all props
- New Lighting settings
- New Water settings
- 9 stratums (sweet)
- Better FA AI (by Dragon Fly)
- 2 extra mass spots in the middle
- Better terrain balance to make the map more Tournament worthy. I found a terrain balance bug in my first Vault release from last year. It's gone now


ForestPlanet FA (V2b) - User Comments  
The following comments are owned by the user that posted them. SupComFiles is not responsible for their content.

Total comments: 8 | Last comment: 11-24-2009 at 07:57

 #1 - Screenshots - 11-18-2009 at 10:10
Paceydre
From:
Joined: April 15th, 2009
Posts: 5
There are 4 1920x1080 screenshots at the homepage (GPG Forums topic). I tried to upload those while uploading the map but the site gave me an error.

 #2 - 11-18-2009 at 14:33
Pille
From:
Joined: July 22nd, 2002
Posts: 1836
Could you specify the error please? Also, the upload system has limits regarding the image's file size, looking at the dimensions you mentioned it is likely they exceeded it. If you would like to have them posted (I can resize them for you) please send them to my E-Mail adress which can be found in the staff list.

 #3 - thanks - 11-19-2009 at 12:13
Paceydre
From:
Joined: April 15th, 2009
Posts: 5
Thanks for updating the screenshots Pille. It's much appreciated

 #4 - 11-19-2009 at 14:57
Pille
From:
Joined: July 22nd, 2002
Posts: 1836
You're welcome smile

 #5 - AI markers - 11-21-2009 at 17:03
ProfessorMudkip
Joined: November 7th, 2009
Posts: 4
Judging by the screenshots, I assume this has fully functional AI markers?

 #6 - 11-21-2009 at 17:11
Paceydre
From:
Joined: April 15th, 2009
Posts: 5
Yes it has. Dragon Fly helped me out with the AI. There are no water markers, that just destroyed the gameplay.

 #7 - 11-24-2009 at 00:54
Digz (Staff)
From: (London)
Joined: March 26th, 2006
Posts: 1090
:O Hit's download button! What a map, this must've taken you some time!

 #8 - 11-24-2009 at 07:57
Paceydre
From:
Joined: April 15th, 2009
Posts: 5
Hey Digz, yeah the map has improved a lot since my first Vault release of September 12 2008, that one took me 25-30 hours to create. From the first 5x10 version to the 10x10 (80 to 90 hours), and from the 10x10 version to this one (40-45 hours).

And let's not forget all the AI tests, Xfire counts 700+ hours at the moment, that is all exclusive editor time (more than 450 hours). I've played this latest version about 50 times before I released it. It just had to be as perfect as possible smile

Don't forget to rate the map. It deserves a 10 at least ^^ haha



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