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Supreme Commander Downloads > Forged Alliance X-Pack > Modifications > Structures:
Supreme Shields (1.2)
Filename: supremeshields1_2final.zip


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4.71 MB
1.2
GJohnny
3861
07-28-2010
Forged Alliance 3599 or 3603
Forged Alliance X-Pack > Modifications > Structures


Average User Rating: 4
Number of Votes: 4
Related Files:
Latest 5 Forged Alliance X-Pack > Modifications > Structures:
- Ultracrete (Beta)
- Supreme Shields (1.1)
- Supreme Shields (1.0)
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2 Other Files by GJohnny:
- Supreme Shields (1.1)
- Supreme Shields (1.0)


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Supreme Shields (1.2) - File Description  


Description:
This mod adds balanced Experimental Shield Generators to each faction, they are great protection from artillery and large ground attacks but are very vulnerable against air attacks.

I have tried to not make them overpowered - but inline with the rest of the experimental units, a Supreme Shield Generator just has enough regeneration to tank one rapid fire artillery installation, maybe a bit more.



Supreme Shields (1.2) - Screenshots  
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Supreme Shields (1.2) - File Download Options  

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Supreme Shields (1.2) - Readme  
Readme File:
Name - Supreme Shields
Version - 1.2 - Forged Alliance 3599 27/07/2010
Author - GJohnny

This mod adds balanced Experimental Shield Generators to each
faction, they are great protection from artillery and large ground
attacks but are very vulnerable against air attacks.

Version 1.2 Changes/Fixes

* Complete rebalance - SSG are MUCH stronger due to fixing an error I made
with their regeneration rates, I have also upped the costs and build time
to match the other experimentals.
* Fixed Cybran SSG not dying correctly
* Fixed Aeon SSG names used by the engine, may have caused problems
* SSG can now get a build bonus if built over the wreck of another SSG
* Toned down death explosion, people I played with thought it was a bit overkill
* Other minor fixes/enhancements

Version 1.2 Known Issues

* My current method of displaying custom unit descriptions is flawed and the
unit descriptions will not show if using another mod with the same method
I know there's a way to fix this but I'm not experienced with scripting so
it'll take me awhile to release a fix assuming I actually fix it, it's not
really a high priority as it causes no problems with gameplay.

Installation:

Copy the SCD file to "C:/Program Files/THQ/Gas Powered Games/Supreme Commander - Forged Alliance/gamedata" and
then enable the mod with the ingame mod manager, be sure to remove
any older versions of the mod before activating this version.

Permissions: You can do what you want with this, the models that
the SSG use were already ingame as civilian structures, I just
repurposed them into something more useful, also this mod should
work with those who use the 3603 beta patch as this shouldn't edit
any existing files. :P


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