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Supreme Commander Downloads > Maps > 4 Player:
Waterworld wars (3.0)
Filename: scmp_mvcx_03.zip


Size:
Version:
Developer:
Downloads:
Date Added:
Type / Category:
4.05 MB
3.0
MVCX
2360
07-13-2007
Maps > 4 Player


Average User Rating: 10
Number of Votes: 4
Related Files:
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1 Other Files by MVCX:
- Dry Earth Battle (3.0)


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Waterworld wars (3.0) - File Description  


Tech: 8
Balance: 8
Quality: 8
FunFactor: 9
Creativity: 7
Item Placement: 8
Installation Instructions: 8

Overall Rating: 8

Description:
A big sea battle map here. If you fancy a large slice of ocean warfare this is the map for you.

-Buckfast76



Waterworld wars (3.0) - Screenshots  
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Waterworld wars (3.0) - File Download Options  

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Waterworld wars (3.0) - Readme  
Readme File:

Waterworld Wars: Ver. 3 Size: 80 X 80 4 player

A mostly water map with small islands, large sea expanses, and very deep impassable ocean bottom. The ACU generation points are far apart and the islands are too small for extensive bases and too far apart for tech 3 artillery to reach. If it canít fly or float, itís just a base defense on this map. Naval and air units are critical to victory, and long-range missions are the norm. Watch out for air units depleting their fuel reserve and slowing down considerably.

Waterworld Wars was created in response to a request of a family member who wanted a good naval battle map in 80x80 size. He did not like what was at that time available because it grouped the opponents to close together to really take advantage of naval forces and because land based experimentals could just walk underwater to attack an opponent base. This map provided the separation of opponents and made it impossible to walk anything from island to island on the bottom of the sea. The number of players was restricted to 4 to make the map feel even larger.

Height and texture maps created in PhotoShop 6, and post work in HazardX Map Editor.

Originally released on supcomsource.net in its early versions. Being posted in Version 3 here, for the first time.

Unzip downloaded file and place resulting folder named "SCMP_MVCX_03" with all its contents into your SupCom game "Maps" folder. It should then be available in the game's map listing to be selected.

To uninstall the map, just delete the file folder "SCMP_MVCX_03" from the SupCom game "Maps" folder.

Author: MVCX
Originally released: Ver. 1 2007-04-27
Released Ver. 3 2007-07-03


Waterworld wars (3.0) - User Comments  
The following comments are owned by the user that posted them. SupComFiles is not responsible for their content.

Total comments: 3 | Last comment: 09-26-2007 at 12:17

 #1 - 07-14-2007 at 03:47
buckfast76
From: (glasgow)
Joined: March 11th, 2005
Posts: 176
I really like this map, the odd shaped islands really make it feel like an alien world. Arrghh the black pearls off the port side!!!

 #2 - 07-21-2007 at 03:53
Xanthor
From:
Joined: March 6th, 2007
Posts: 34
whats with the cybran t2 underwatertank i guess it cant get from one island to anotherone? would be a litte mean since the other races got tanks that can atk the enemy via water (uef t2 aeon t1)

still the idea of the map roxRock^^

 #3 - 09-26-2007 at 12:17
The_Night_Haunter
Joined: August 31st, 2007
Posts: 4
Interesting design, I've been looking for something like this for a while. Keep up the good work!



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