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  SupCom 2 Center News
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Here you will be able to find all of the main news for SupCom 2, so check it out and enjoy!


SupCom 2 E3 Video Gameplay Preview

I guess you all want to see Supreme Commander 2 in action right? Well here is your chance, Gamespot and IGN both have videos of Chris Taylor, CEO of GPG at E3 showing you what's new in SupCom 2. The video gives you shots of new units and new ways of moving your units around with upgrade screenshots, for example upgrading your tanks and your ACU.

You can watch the video at IGN here.

Click here for the full story.



The Editorial: Sup Com 2 - What's the real deal?

This is a section I hope you all like, it's where the staff can have their say on the SupCom series without having to do it under official constraints, we can say what we think about the games and try to give you an insight into our joys,concerns or just general thoughts and feelings. I (Digz) will start things off, and hopefully it will continue for all staff members and even members of the site to step in, I do encourage everyone to send us in their thoughts of SupCom, we really do want to hear from you!

Well to start things off, Supreme Commander, a fantastic game, played by many across the world hailed for it's new innovative form of gameplay with huge units and being able to see hundreds of units on your screen that will probably make your computer crash and burn. So, how far can Gas Powered Games (GPG) move the SupCom series forward?

Simple, Chris Taylor is advocating a new force to Supreme Commander, it will consist of a host of changes which will see mostly gameplay develop to make games much more tactical and strategic. For example in an interview with Computer and Video Games, he states:

"If I start the game and in the first 60 seconds I build a tank, I want that tank to be able to deliver the killing blow to my opponent 35 minutes to 90 minutes later."

Click here for the full post.


SupCom 2 E3 Video Gameplay Preview

Giving units experience, a new economy or should I say no economy based game, it is clear that SupCom 2 is going through a lot of changes, and that would frankly be an understatement! Chris Taylor is looking to break away from the old SupCom game and look to create an even more epic game that has new features and allows you play SupCom like a "normal RTS".

We have a preview for you that explains this further, head here to CVG to check out the preview.

Click here for the full story.



SupCom 2 Preview - Play.tm

Here is a short part of the preview from Play.tm:

"The RTS genre is a PC staple with a pedigree perhaps only rivaled by the venerable FPS category, and while it has had it's heroes, no designer can argue that veteran Chris Taylor has been one of the most influential of practitioners. Having crafted the ground breaking Total Annihilation back in his Cavedog days, Taylor returned two years ago with the excellent Supreme Commander - the unofficial sequel to his 90s smash. Supreme Commander may have been good, but it was by no means perfect, something Taylor freely admits as we sit down to look at Supreme Commander 2 - a huge new sequel that has been in the works some nine months at Gas Powered Games. Set twenty-five years after Forged Alliance, the game will hone in on three characters while at the same time encompassing some of the biggest battles the genre has ever seen."
here.



SupCom 2 Teaser Trailer

To watch the Supreme Commander 2 teaser trailer click here



SupCom 2 E3 Gamespot Coverage

Click hereto see SupCom 2's E3 coverage by Gamespot.




Average User Rating: 2
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Total comments: 1 | Last comment: 10-16-2012 at 12:24

 #1 - 10-16-2012 at 12:24
katox2
From: (cumana, sucre)
Joined: October 16th, 2012
Posts: 1
maps please for supreme commander 2



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