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  Supreme Commander 2 - Miscellaneous
  Posted by: Pille on 06-06-2009 @ 06:37 - Source: GameSpot
This News Item has been viewed 9,679 times
Supreme Commander 2, the sequel to Gas Powered Games' epic-scale real-time strategy game, will be one of Square Enix's first collaborations with foreign developers.

http://e3.gamespot.com/video/6211256/?hd=1
http://e3.gamespot.com/video/6211598/?hd=1
http://e3.gamespot.com/video/6211604/

Great thanks to our user christophersano for submitting this to us! smile

~Pille



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The following comments are owned by the user that posted them. SupComFiles is not responsible for their content.

Total comments: 6 | Last comment: 06-09-2009 at 20:11

 #1 - 06-06-2009 at 11:02
Andreaz
Joined: January 24th, 2006
Posts: 436
I was very weary about the simplifying of the economy, but it seems I need not worry at all. Supcom 2 looks very cool. It looks absolutely spectacular. And all these new ideas sound awesome too. They appear to have been listening to the community. I can't wait for this one. Taylor's enthusiasm is very catching.

I really hope the Seraphim will return with a vengeance though. Only three factions to start with for a sequel is a bit disappointing. I would have expected to see at least the four current races back. Oh well, there will be cool expansion packs no doubt.

 #2 - 06-06-2009 at 13:39
MDmakaan
Joined: July 11th, 2007
Posts: 85
The Aeon redesign might make the seraphim party hats obselete

 #3 - 06-06-2009 at 17:44
christophersano
From:
Joined: June 7th, 2006
Posts: 34
all i care about is the New graphics engine, physics, good performance, new maps, strategic zoom, new units,25 experimental units & campaign

 #4 - 06-07-2009 at 18:36
orca464
From: (brisbane)
Joined: April 12th, 2006
Posts: 111
wow i have a feeling that this was designed for a unknown super computer from space

 #5 - Something Missing? - 06-08-2009 at 20:45
Achronus
Joined: June 8th, 2009
Posts: 3
Just one tiny, almost missed thing... Did anyone see any shields? I rather like that about Supcom 1.

A thought, however; a unit cannon could deploy the units inside a shield, paving the way for an air-strike, or simply destroying the shield to facilitate a frontal assault.

 #6 - 06-09-2009 at 20:11
gamerking345
Joined: January 26th, 2008
Posts: 67
well be aware that this is simply a e3 demo, and probably only about 1/3 the stuff in the final game, shields will be in the final, no doubt, it was a significant part to the strategic aspect of the game



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