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  Total Annihilation Mod Beta Released - Mods
  Posted by: Digz on 02-19-2008 @ 02:07 - Source: Raevn
This News Item has been viewed 25,778 times
News has been posted on the GP forums that the Total Annhilation Mod has been released for beta, here is some of the information that has been posted in the thread as well as some tasty screenshots!

"What began as a conflict over the transfer of consciousness from flesh to machines escalated into a war which has decimated a million worlds. The Core and the Arm have all but exhausted the resources of a galaxy in their struggle for domination. Both sides, now crippled beyond repair. The remnants of their armies continue to battle on ravaged planets; their hatred fueled by over four thousand years of total war. This is a fight to the death. For each side the only acceptable outcome is the complete elimination of the other."

An epic introduction to an epic game. A game over 10 years old and still played and loved by many. It's time for the war to continue.

This mod seeks to re-create TA in it's original form inside supreme commander, without any style/artistic adjustments. Basically it's the good old TA that we know and love Very Happy. At present it is starting as just the original TA units; after (and if Wink) these units are finished I will add the units from the core contingency and the 6 stand alone units.



92 Units Completed
- 76 ARM Original TA units
- 15 ARM Core Contingency units
- 1 CORE Core Contingency unit

Last Update: 17/02/08
- Update #22 (page 11)
- Updated Progress Sheet
- Updated Core Contingency Progress Sheet

You can download various items of the mod and all are available in the post and hopefully we will get permission to host this great mod here on SupCom Files.

SC:TA v0.54 Beta (5.68MB)
SC:TA Alternate Download Link
TA Music
TA Colours
SC:TA Map Pack
Progress Sheet
Progress Sheet Core Continguency

          Next News Post 03-08-2008 @ 09:32 - FileFront Network Launches 2 New Sites!
          Previous News Post 02-15-2008 @ 19:21 - Weekly Poll Results - So what kind of donuts should come with FA?

Average User Rating: 8.3
Number of Votes: 14
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User Comments  
The following comments are owned by the user that posted them. SupComFiles is not responsible for their content.

Total comments: 8 | Last comment: 03-30-2008 at 09:09

 #1 - 02-19-2008 at 11:12
Joined: June 26th, 2006
Posts: 518
i love this mod.

 #2 - 02-20-2008 at 01:14
From: (Wales)
Joined: May 7th, 2007
Posts: 333
amazing stuff. Definately gets a 10 from me.

One thing that would be good. Update the model meshes to give them more detail.

 #3 - 02-22-2008 at 02:53
Joined: August 8th, 2007
Posts: 303
ahh the good old spamage of unit
no experimentals

 #4 - 02-24-2008 at 01:20
From: (Kent WA)
Joined: August 28th, 2007
Posts: 1258
I have been waiting for something like this for ages!! SupCom was good but TA is the god of all RTS games...ever. The models look a lot like TA Spring...are they the same or completely custom? Not that it really matters because this will be getting a download from me asap smile smile Rock

 #5 - 02-26-2008 at 10:39
From: (Florida)
Joined: May 30th, 2006
Posts: 5
You Know It would be Real cool to have The Three SupCom ACU vs the Arm and Core from TA.

 #6 - 03-17-2008 at 16:41
Joined: January 12th, 2005
Posts: 1
Hi everyone, the download links in this post are from earlier versions of the mod, please see the original thread for the latest downloads:


 #7 - trouble - 03-29-2008 at 14:12
Joined: December 21st, 2007
Posts: 13
Whenever i try to run this (all other mods turned off btw) as soon as I try to build something as ARM the screen just starts freezing up and acting weird even though you can hear the game going on in the background. Any help would be cool

 #8 - never mind - 03-30-2008 at 09:09
Joined: December 21st, 2007
Posts: 13
Turns out it's not compatible with FA and its supposed to be run on the original Supreme Commander. fantastic mod

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